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L O A D S T A R # 2 0 6
Table of Contents
[L O A D S T A R F I L E S]
[DISKOVERY]...................Side 1
News and Views from the "Trailing
Edge of Technology."
[CREDITS/WARRANTY]............Side 1
The Masthead, taken for granted for
over a decade.
[LOADSTAR BRIEFS].............Side 1
Text, Title Screen, Contents, and
Directory Printer
[YOUR TOON-A-RAMA Captions]...Side 1
See the Toon and read the smart
remarks.
[LOADSTAR Label 206]..........Side 1
Now email subscribers can stick it
with the best of them.
[C= GAB]......................Side 2
Dave and Robin talk into the night
about their favorite subject.
[Review: Commodore Gazette]...Side 1
Taking a look at Chris Ryan's
monthly labor of love.
[Publishing on LOADSTAR]......Side 3
It doesn't take a degree in rocket
science! Just a need to code!!
[FROM The NET]................Side 2
Some discussion from Commodore
Homestead Maillist comparing our
favorite machine to its Big
Brothers.
[D E M O W A R E]
[CISAB].......................Side 1
by MAC/ERD
The epitome of lame -- and a
challenge to all you Super Coders
out there.
[LOADSTAR DEMO 2001]..........Side 1
by Richard DeRocher
Our "Main Kid from Maine" puts it
all together.
[B R A I N W A R E]
[GOZO]........................Side 2
by Lance C. Thomas
This seemingly simple game will
drive you nuts as the computer blows
you away -- time after time!
[MUDDLE]......................Side 2
by Kate & Ron Slaminko
You'd think sliding icons off a grid
would be easy. Well, in Windows,
maybe. But not here!
[F U N W A R E]
[PAC IT]......................Side 1
by Jak T Rip
Fresh from Germany, this new version
of the arcade great has more bells
and whistles than a Clown Band.
[JAX].........................Side 1
by T. L. Flynn
A blast from the past -- with
falling objects and spinning stuff
and a lot of fun.
[SOLAR QUEST].................Side 3
by Tim Vlk
A veratible palidrome of pinball
panash -- three play areas, lots of
blinking lights and chirping noises.
Just what you need when your get an
itchy thumb!
[V A N I T Y W A R E]
[SEA TO SEA INTRODUCTION].....Side 3
by Dave Moorman
A look behind the game that put this
editor on the road to fame and
fortune. Maybe not "fortune." Maybe
not "fame" either.
[SEA TO SEA STRATEGY].........Side 3
by Johnny "The Mad Gamer" Harris
Johnny explains how to get from Sea
to Sea in the simulation by the same
name.
[SEA TO SEA]..................Side 3
by Dave Moorman
Published 99 issues ago, this rail
road simulation will certainly put
you on the right track. Watch out
for collisions! Wrecks Kill!
[H E L P W A R E]
[LOADSTAR LIBRARY V7.3].......Side 4
by Dave Moorman
At last -- one, unified data base
for searching all the titles and
authors ever published by "The
Longest Running Single Platform
Computer Periodical."
[MR. EDSTAR]..................Side 4
by Dave Moorman
Our favorite 38-column text editor
enters the 21st Century -- with more
functions and mouse control.